>This topic turns out to be a good debate of what is going on in the
>creative industry. Support.
而家有幾個人用唔同角度發言, 幾好!
>He feels many of the new young artists nowadays EVERYWHERE
>depend on technologies too much that the true art sense is gone.
呢點我覺得完全系, 只因大家要做o既o野越來越 Technical, 越來越復雜...
一個學生如果走去讀一個三年制o既Course, 掌握到"技術"就學唔到佢作為artist應該學o既o野。
我以搞Web為例, 一個 Web Designer 走去操 Actionscript, 好多時都搞到一鑊泡, 仲要操埋 graphic design... 所以你話"art sense is gone"我認同。
>I only can say artists who depends on technologies too much
>or have no art sense are OPERATOR type of artist at best.
我指o既 Technology 唔系指 artist 用 Software o既 Skill !!! 系指業界要 develop 自己o既 Tools, 去提高生產力或者提高作品質素。
其實, 一開始大家指o既 "技術" 已經唔系同一件事, 大家o既立場基本上系冇沖突。我指o既技術提升系要提升一個地區o既科技水平, 唔系叫o個個地區o既 artist 操 software!
>This is a clear case of why art students should figure out a
>balance between art and technology
如果用我o既語言講, 我不如叫呢個做 software techniques, 咁大家再討論時會冇咁混淆。
>If you talk about animation for the motion picture industry and
>extreme high-end TVC production only, I totally agree because
>these studios do spend a lot of money to get the best artists and
>have a massive R&D department to constantly improve their
>workflow and solve problems. This is something that many places
>can't match.
我主要系講呢方面o既 production。
>Other than the extreme cases like above, I can't agree with
>the rest about the deciding factor of technology vs a good artist.
有兩點會令我地言語上會有分歧
1. 如果只以 animator 為討論要點, 呢個唔系 Extreme Case
2. 我由頭到尾都講 R&D 同 Technology, 呢個唔系 artist o既工作范圍, 亦唔會影響到 artist o既 art sense, 我強調呢o度至少系三批人。Artist, Technical Director 同 R&D Engineer。(但我知令你眼火爆o既 software operator 系邊種

) 我修正我講o既范圍只系 Animation Production, 唔包括 Creative o既工種, 我講o既只系 production, 同創作冇直接關系。
>That reminds me about my mentors from dreamworks and ILM
>always say "don't let the computer do too much work while you
>are animating."
如果講"while you are animating", 呢個真系唔系 technology o既事, 因為佢講o既o系 set motion, 呢個系演戲同story telling o既問題。
但如果你睇一睇, 發覺其實搞得最多 technology o既就系 ILM, Dreamworks 同 Pixar... 佢地一向都系對 Technology 重視, 佢地甚至乎連 animator 用o既 Software 都系自己 Develop, 佢地真系唔認同 Technology?
我諗呢句說話o既原意系 "要將個焦點放o系animation o既演繹上, 唔好濫用 software"
如果用呢個方向解釋, ILM 同 Dreamworks 就更加應該要提升 technology, 令俾 artist 用o既 tools 更加易用, 令 artist 唔需要考慮技術限制。
而且, 有好多工序唔系人手做到, 亦唔關 art sense 事, 系咪 Pixar 走去加強 PRMan o既功能就話人地罪大惡極? 要分清楚邊 d 位系科技做o既事, 邊 d 系人做o既事... 我諗如果 Pixar 唔去 Develop 佢地o既 renderer, 班 artist 再有 art sense 都好, render 出o黎 d 畫質都系會唔靚, 如果我咁講, 大家開始明白乜系我心中o既技術嗎?
>A local studio even thought they can produce 2 CGI film for every
>three years, and they develop tools aims to "help" animators to
>work faster and faster.
>I always believe that giving them a little bit more time, we will be
>impressed.
完全同意。呢個先系 artist 需要 tools o既原因。Technology唔系要搶走 artist 個腦, 只系要幫佢對手。
如果大家對 Technology 反感的話, 我相信主要原因系太多 artist 唔系學 art, 而系學 software! 但錯不在 software, 而系用 software o既人o既心態。如果有人只識操作 Photoshop 而冇 art sense, 呢個唔系 photoshop o既錯, 亦唔系 wacom o既錯, 呢兩樣只不過系紙同筆, 同其他 Technology 一樣, 都只系工具。如果你系一個有質素o既 artist, 你唔應該反對 technology 發展, 因為佢系要令你o既工作變得如虎添翼。
如果而家某 d artist 做o既工作太 technical 的話, 例如寫 actionscript同javascript, 你應該將呢方面o既工作分俾 programmer 做, 唔好再因為 artist 操 software o既問題而對 Technology o既發展持有負面睇法。