由 HapZungLam » 25日 11月 2001年, 03:13
I mean character setup when you setup a skeleton, you need to do a nullified. It is super stupid. Why don't they just control the bones by picking the end effecter like XSI does. Also, when you weight in 3D. this is funny, you pick a point, and go to weight edit, once you correct to the numbers that you satisfy, in a sudden, the windows will refresh. It is super stupid also, if you tag a lot of points, the weight windows is full, and need tobe scroll in order to adjust the other tags on the list. The refresh will be make you mad. That's not suppost to happen. Also, when seting up MR effects. All the MR shader windows are very complacated. They have everything there for you to adjust, that's a good thing. However, you don't know what the effect to take if you modify something, you know what i mean. THey don't have the right word to explain what's the function of each. You can't just do render everytime you modify something since you want to see what's that do. This is insane. Also 3D's texture is sucks. Campare to XSI, it is whole a lot easier.
Geez, i am a Softimage fans, but this is something that i got pissed by 3D. XSI is way more userfriendly, however, i am not a XSI expert yet, i am jsut a beginner.