tri-Ace Technical Demo Trailer 2011 "Physically-based Render

Film / Commercial / TV / Animate / Game Trailer / Short
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tri-Ace Technical Demo Trailer 2011 "Physically-based Render

文章stevenchan3d » 28日 4月 2011年, 10:53

http://research.tri-ace.com/detail_1.html

Video footage Information

The goal of the demo is to "Keep material consistency under indirect illumination using Physically-based Rendering."

Technical facts:

Rendered in real-time on Xbox 360 / PlayStation 3
Runs at 30Hz with 720p and is directly captured from the video output on the devkit
Real-time lighting and shadowing used (no baked light maps)
Key features are physically-based shading models, physically-based lighting and image-based global illumination

[youtube]http://www.youtube.com/watch?v=6cuXgRVMvZ0&feature=player_embedded#at=53[/youtube]
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stevenchan3d
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註冊時間: 6日 11月 2003年, 01:48
來自: Matrix

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