M-Inverse is a professional game developer and game outsourcing studio with focus on console game, casual game and online game development through close partnerships with worldwide partners. Our mission is to provide highly professional production in game development. To accomplish this, we bring a complete range of services that are tailored to support all kind of game developments.
We are one of the leading studios on game development on multiple platforms. Our award-winning titles had became extremely popular in the global market.
To be the next giant in the game development industry. Join us now!
Visit us: http://www.m-inverse.com
Job Responsibilities
- Work closely with other artists through the production pipeline
- Build 3D models using 3D Studio Max, Z-brush
- Paint texture art for use on 3D models texturing
- Produce animation for 3D characters / environments
- Draw concept art for new game titles.
Requirements (Must)
- Experience on modeling using 3D Studio Max / Maya / Softimage
- Painting and texturing using Adobe Photoshop
- Good 2D hand drawing / concept art
- Self-motivated, able to work under pressure and work independently
- Meet time-line of projects
Requirements (Preferred but not a must)
- Proficient with 3D Studio Max low-polygon modeling & real time 3D game modeling
- Game development experiences (can be an indie game project or any of such kind)
Fresh graduates are welcomed. Please E-mail full resume with expected salary (must), portfolio (must) and date of availability to info@m-inverse.com.