由 Bigeye » 10日 7月 2002年, 15:07
THX! nd7806,
But the reason is the real human model has " fat " around the collarbone. It shall be more easier to control the weight in smooth blind. BTW, the collarbone of my character is so clear. When I animate the shoulder, the bone will wing up & down. It is more difficult for me to ajust the weight for the points. Do I need to use the rigid blind or any suggestion for the setup ?