我set完key之後,咁mental ray render 一張check d light la ,點知出了事,render 出來,個只野的身體無左>< 個只野的primary visibility我都有click on
之前個個file 我都有assign 個shader 洛只野到,之後個script 出左呢句野
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// Warning: (Mayatomr.Shader) : File texture file2 with non-zero noiseUV will be filtered with mipmap only. //
// Warning: (Mayatomr.Shader) : File texture file2 with non-zero noiseUV will be filtered with mipmap only. //
// Error: (Mayatomr.Geometry) : polyToSubdShape1, no material assigned to faces in subdivision surface base mesh, ignored //
// Warning: (Mayatomr.Geometry) : polyToSubdShape1, subdivision surface contains creases on boundary edges which are unsupported and have been ignored //
// Warning: (Mayatomr.Geometry) : polyToSubdShape11, subdivision surface contains creases on boundary edges which are unsupported and have been ignored //
// Warning: (Mayatomr.Geometry) : polyToSubdShape12, subdivision surface contains creases on boundary edges which are unsupported and have been ignored //
// Warning: (Mayatomr.Geometry) : polyToSubdShape13, subdivision surface contains creases on boundary edges which are unsupported and have been ignored //
// Warning: (Mayatomr.Geometry) : polyToSubdShape14, subdivision surface contains creases on boundary edges which are unsupported and have been ignored //
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我見到個script 話我無assigned 個 material洛去 polyToSubdShape1(polyToSubdShape1系只怪獸身體),我現在又唔想重新整過modeling 的texture,之後import去,咁樣我咪又要set 過key
有無高手幫到我啊!><