我做左個fur毛發的效果~~
但系我用mental ray render的效果比mayasoft模~
點解的?
我用mental ray~是想用魚眼鏡的效果~~
同埋點解用v-ray render會無曬d毛~得番個波ge???
stantang 寫:For fish eye render with Maya default, take a look at this: http://www.highend3d.com/maya/tutorials ... l/143.html
The idea is to create the fish eye lens in the scene and place it right in front of your camera so it acts like a camera lens just like in real life, then turn on raytrace to render.
The reason why your Vray render doesn't have any fur is because Maya Fur only supported in Maya default and Mental Ray render.
h2o 寫:jacky1987hk 寫:c兄咁~通常點決定個值架~1.5or2
睇心情..... 睇你想要幾 soft 啦
mayasoft render fisheye.... 以前系放塊 model 上個 cam 前面做折射
stantang 寫:The easiest way is to render the fur as a seperate pass using Maya default or MR then composite it on to the Vray render, make sure you render the shadow casted by the fur as well.
stantang 寫:Sorry wrong use of word, should be "layer" instead of "pass". Mean you can use maya soft or MR to render just the fur with whatever shadow that the fur cast on the other objects. Then render just the objects with Vray, then use a composite program like AE to put the fur layer and the object layer together. Is that clear enough?
水兄 has a tutorial on rendering passes/layers with Maya, use the search button la...
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