AW在推出4.5的時候已公報過如果使用fuild effect做水時、
只適合制作海洋及粘性的物質、
並不適合制作水流。
想制作水流或瀑布時Particle會是最好的選擇。
如果你會覺得一點一點的Particle根本不會像水流的話那就錯了、
因為Particle除了點以外、還有其他形態可供選擇、
令外也可以把物件接續到Particle裡、
應用這個原理可以將帶有水流texture的NURBS片接續到Particle、
再用Lattice等去調整流動時的方向變化。
加上水花的Particle時、果會不錯。
Thx alot Aries~
I am doing it like that now ..hehe ..however ...the boss just said this things will not match the clients want..wor..>_<
so seems need to re-do the whole things or atleast have big change...sigh.........
Talking is easy ......he said just need to give the feeling for water running very fast , have Water sparks...is ok la wor....dont need to do too detail or so real ..wor.... haha ..what I can say more ..
if not do it real ..he will said : What's that ? it dont like water wor..
>_<
Life is suck ...hehe
Anyway Thx again ~