請教大家一個問題

各Maya用戶可在這裡交流問題和分享制作經驗

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請教大家一個問題

文章鹹蛋貝貝 » 4日 7月 2002年, 22:50

我要測試LAN裡一個共享目錄裡得一個場景文件 ,它得貼圖都是網絡共享鏈接的,我想在自己本機上做測試渲染,想將所有得貼圖都保存到我本機上 ,包括鏈接指向;用直接的file ->save as 只能吧場景文件保存下來 ,但貼圖和鏈接都仍舊指向網絡共享,我該怎麼做呢? 請教請教
鹹蛋貝貝
討論區新秀
討論區新秀
 
文章: 4
註冊時間: 24日 3月 2002年, 08:00
來自: 中國深圳

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文章mayaalias » 5日 7月 2002年, 03:08

I'm not so sure I understand your question, if I get you point, hope this can help:

1. copy those textures u use from LAN to "sourceimages" of your working projects
2. go to www.highend3d.com to download a mel call "changer"
3. place the "changer" into your maya's preference, locate at X:\MyDocuments\Maya\4.0\scripts (for XP), find your way for the others OS
4. open the scence you want to do the test render
5. type "changer" (you have to set the proper working project for the project you now working for at first)
6. after you run "changer", you will found all the sourceimages updated for the projects you working with, then you can do the test render.
P.S. you have to re-update the path back to normal as they point to LAN's path when you pull it back to LAN
:lol:
mayaalias
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文章: 12
註冊時間: 1日 12月 2001年, 08:00
來自: hongkong

Thanks for your reply , I really appreciate

文章鹹蛋貝貝 » 5日 7月 2002年, 04:54

Thank you , Mayaalias , I'm sorry for not showing my point clearly .

In fact , in our comany , our Textures Team creates the textures and maps , and then send them on the LAN so that other designers can use it with common . All of the designers link the texture and maps they need to the sharing texture library on LAN.
I'm in the render team .We render their job by network rendering .

Now I need to get all maps of one project and convert their format to the other (the project is on the LAN too). I have to download the maps to my local machine. But the maps with the project is one part of our big sharing texture libary and I don't wanna copy that one by one . So , I open the scenes of the project in my maya , and I create a new project on my loal machine ; I want to save the scene to my local project while the associated maps can save in "sourceimages" of my working project and I'll get the maps . That is what I want and I don't konw whether maya has this function .

I just want the associated "maps" with the project this time

BTW , your reply will be very useful for my next job , next time , I will test rendering one job with error on my local machine . I have to keep the links of the textures and maps to my local project . So I can diagnose the problem is coming from file itself or the network .

I will try your way , thanks for your help , thank you :)
I wish get more advices and wish this will help someone else
鹹蛋貝貝
討論區新秀
討論區新秀
 
文章: 4
註冊時間: 24日 3月 2002年, 08:00
來自: 中國深圳


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