上年暫時完成的model...~_~不知何時再繼續......
3dsmax4.26
fr 1.0
mesh poly(拉皮)建模方法.
大概用左兩個月時間(間歇地)
這個本來是一個網絡動畫的角色,但擱置了!!這都是我第一個人體建模.
Siegfried 寫:嘩!好勁好得喎!
你做完patch modelling後,有沒有convert to mesh及mesh smooth呢?
HapZungLam 寫:suggessions on designing:
I am so glad to see this kind of highend character in this forum. However, this character doesn't stand out. I suggest you make him begger chest bigger arms. small leg, small head. Make it way off human proportion.
Siegfried 寫:好多學校只教人用mesh及patch而不用poly,奇怪!
Poly 的 smooth 是較'滑溜'的!
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