Normal Mapping

有關 Lighting 及 Rendering 技巧討論

版主: h2o

Normal Mapping

文章xtu6io666 » 1日 8月 2004年, 06:01

Normal Mapping系一個mass production幾正既方法, 但系邊位只能保持low res polygon既型態, 系咪真系"可以遠觀而不可x玩"???
我真系外賣仔泥嫁乍......
頭像
xtu6io666
討論區新秀
討論區新秀
 
文章: 76
註冊時間: 4日 10月 2003年, 01:53

Share On:

Share on Facebook Facebook Share on Twitter Twitter

文章h2o » 1日 8月 2004年, 22:25

用 displacement 做番d details, 再修補下........ 不過可以用呢個方法 , 又要 render 得快, 唔閃, 相信只有 renderman 先得! :wink:
FB
My Lab
CG guy + Researcher + Educator
頭像
h2o
討論區主持
討論區主持
 
文章: 4945
註冊時間: 7日 4月 2002年, 08:00
來自: Dark Side
外號: 水水

文章chatho » 1日 8月 2004年, 22:37

剛剛搵到o的資料俾大家 :wink: :

In 3D computer graphics, normal mapping is a more advanced version of bump mapping. While bump mapping uses grayscale variance, normal mapping uses the three color channels (RGB) for the three normal axis (XYZ). Like bump mapping, it is used to add details to shading without using more polygons.
How it Works: To calculate the light on a surface, the vector for an incoming light source is dotted with the vector normal to that surface, and the result is the intensity of the light on that surface. Imagine a polygonal model of a sphere - you can only approximate the shape of the sphere, and how good your approxmation looks depends upon the number of polygons you use. Each triangle on the face of the sphere will have a specific light value, and this light value will be uniform across that entire triangle - giving the sphere a rather jagged look. With normal mapping, instead of just one normal vector for each triangle, there's a multitude of them, and thus the shading on the sphere looks much more realistic - from a a distance, it doesn't seem to be made up of individual triangles.

quoted from www.fact-index.com

additional link:
http://www.monitorstudios.com/bcloward/tutorials_normal_maps1.html
http://sv3.3dbuzz.com/vbforum/showthread.php?s=&threadid=77037
Live For Create.
頭像
chatho
CGV討論區會員
CGV討論區會員
 
文章: 309
註冊時間: 19日 5月 2003年, 22:47
來自: 鏡像世界


回到 ■ Lighting & Rendering

誰在線上

正在瀏覽這個版面的使用者:沒有註冊會員 和 3 位訪客