set 到可以 減少占用電腦資源
(我已經把undo 由 50 減為 8次)
現在問題是 我用了 IK Bone + Final Gathering + Cluster
再 weight map 之後立即 hand 機
也嘗試過把所以obj 關掉 只留下 要做Cluster 與 weight map
去制作面部表情部份, 但一樣 hand 機 >.<
還是我的電腦真是太不行?? thx~
TB 1.2
512 mb ram
Quadro discplay card
版主: HapZungLam
HapZungLam 寫:Let me tell you this. I am using a P2 350, Tnt2, with only 192mb sdram. And it won't hang for any how.
I don't know how much object you have on your scene. You said you have set the undo down to 8 step. Then did you ever "freeze" your model?" Or do you have it in wireframe mode? Any subdiv lvl? Can you tell me how much triangle you have on your model?
Do you mean you have all the face shapes save into the model? you are just now doing the shapes animation using Mixor? what stage are you on?
HapZungLam 寫:Hum. i never use that method for modeling faceshapes. sounds it is a very good method.
Get back to the question. Well, i don't really know why it happens. You sure you "freeze" your model?
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