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又來玩玩ZB (final update)

文章發表於 : 4日 5月 2007年, 00:45
bbkill
Thank you for posting this one on the news column... :oops:
Here I got a final update for this piece. No boss and no boundary, I have had a great time with this one!
Go down the thread for larger pictures. :wink:

A new render with correct SSS settings...The previous render is so painterly feel because I missed the lightmap in the SSS material. The material should be better with this one.
圖檔
http://www.flickr.com/photos/7900768@N02/493426516/

This one was rendered in Mental Ray, and some photoshop work:
圖檔
http://www.flickr.com/photos/7900768@N02/490120330/

Zbrush material and render:
圖檔
http://www.flickr.com/photos/7900768@N02/487975560/

In this piece, I just come up with the head but no full body as it's easier for me do experiments with head model. The sculpting was just usual routine from rough shape to muscle details. I avoided to model every wrinkle for the skin as I want to do it with the bump map(That's why all the pros can make micro skin details. And after watching the actual demo from the guy in ZB seminar, I was really inspired...... :D ). The bump map can really enrich the skin details. So I kept painting the wrinkles with the projection master. The other thing that I have never done in any ZB piece is the color map. I painted the color with the Projection Master also. The process was fun and I felt I was a makeup artist painting a latex mask.

In conclusion, ZB is more fun than pain(of course your computer can't be too slow). The tools are really great for digital modelers and painters. Unless you want a good UV map and animatable topology, you can stick with ZB. The lighting, materials and rendering in ZB are good enough for fun and hobby.

~~~~
有閒暇可以玩玩,3至4小時的character design。遲些試試maya 的displacement。

圖檔

文章發表於 : 4日 5月 2007年, 01:31
crazylo
:o GREAT!!! Unbelievable that you did it in 3 -4 hours ? If me, I may to do it in about 1 month :cry: ~

Good job!

文章發表於 : 4日 5月 2007年, 11:22
Vantage
好野緊要頂下先!!

有冇用過mudbox?

文章發表於 : 4日 5月 2007年, 11:29
Andrew Lee
thats quick, :wink:

文章發表於 : 4日 5月 2007年, 15:33
bbkill
crazylo ~ Thank you very much. In fact it's not that unbelievable at all...:oops:

Vantage ~ Thank you. I have tried Mudbox for some time and I agree with it's ease of learning. But I just like the feeling in ZB find it more fun in ZB. :D

Andrew Lee ~ Thanks man. I want to be quicker but that's what I can achieve right now. :-|

base mesh

文章發表於 : 4日 5月 2007年, 15:44
bbkill
Base mesh from Maya and from ZB.

圖檔

文章發表於 : 6日 5月 2007年, 22:36
bbkill
再來一個rough texture + bump map,都系ZB render的。Photoshop執了色。
畫texture時覺得像特技化妝~~ :)

圖檔
同一張的link
http://www.flickr.com/photos/7900768@N02/486481021/

文章發表於 : 6日 5月 2007年, 23:39
Andrew Lee
掂喎 :wink:

文章發表於 : 7日 5月 2007年, 13:21
LoGao
幾好啵,
o的肉o既感覺畫得唔錯.

文章發表於 : 7日 5月 2007年, 16:06
moc
做得很好.....
各部份都處理得很仔細.......
ZB好好用呵!......又幾鬼易用........唔錯呵!!

兄弟唔系用開XSI?........
現在跳咗去Maya啦?.......

文章發表於 : 7日 5月 2007年, 18:26
bbkill

文章發表於 : 7日 5月 2007年, 18:38
bbkill
Andrew Lee ~ You are just too kind to me. Thanks. :wink:

LoGao ~ Thank you. Organic modeling is my favourite. :)

moc ~ Thank you. Your skill is excellent too. Sometimes I still get confused with the tools and commands, but I still love it. I'm always a maya guy. :)

文章發表於 : 7日 5月 2007年, 21:00
Andrew Lee
you got your personal website?

文章發表於 : 9日 5月 2007年, 02:30
bbkill
Andrew Lee ~ Haha, just too lazy to manage a site. And its better not to have a site because I will be updating slow slow slow. :lol:

Ok, here comes a mental ray render in maya. I have to look at the ZB to maya pipeline doc from pixologic again because there's so many steps. First export the "not that low rez" obj from ZB, then the 32-bit displacement map using MD2 plugin. Import model to maya follow by subD approximation. I was too lazy to light the scene so I just used HDR. The shader is the fast SSS in mental ray. I like the specular. The final image was adjusted in photoshop.

圖檔
http://www.flickr.com/photos/7900768@N02/490120330/

文章發表於 : 9日 5月 2007年, 12:20
darkElf
Very good and Quick indeed. The reflection with a little bit of wet look, feel so good.
keep it up :D