由 HapZungLam » 6日 11月 2002年, 22:15
All of your suggestions is very good and for higher pro. Most of them can deel with pretty high res and many objects in your CG scene.
How to choose:
Since, i don't know what skills you have right now, but just think it this way. When you are playing 3D computergames, basically the game is runing the game engine. Game engine is driving all your CG objects in real time. Which is in the same concept, same idea while you are working in an 3D application : real time rendering.
As a beginner, won't able to creat a huge heavy scene with all the kinds of particles, dynamics and deformation. You probably dealing with simple geometry with textures on, or you may want to put the skeleton on it. Those kind of scene arn't really heavy. Probably will have the same geometry and the fx that a 3D game will have. (i am not trying to put you down saying you won't able to make BIG movie quality work, but just genaral speaking, 1 person, won't able to handle much. which i mean, can you make a spiderman movie, starwars movie by "1" person? probably not)
What i am trying to say is, if you got a video card that play games pretty smooth, sure that video card will able to handle most of your 3D scenes object.
That means, even a geforce 2 can play warcraft, unreal smoothly (will, without all the textures turned on of cuz, but you can live with the medum quality right?). So even you have a Geforce 4 "MX" (which is the cheapest one) can give you a very good introduction of 3D.
According to what you mention b4. You dont' want to spend too much money. Yeah, G4 ti is a good one, I am going to grap that one soon too, since i am able to build a more complex scene that i need to have a more powerful card.
However, well, actucally, even a geforce 2 can handle all my scenes right now. hehe, why i need G4? i want to play Doom 3.