由 HapZungLam » 15日 7月 2002年, 06:09
it is all depend on what you like. I used tobe a Nurbs modelor back in the day. But once XSI has subdiv. I became a polygon modelor.
For today's 3D world. getting less and less ppl using nurbs. becaues they are hard to control, and hard to texture. With subdiv or polygon is way much easier to use. and it doesn't have any different if you do the smooth.
If you are using MAX, i strongly recommand you to use polygon. MAX doesn't have a good nurbs operator. If you are a lightwave user. Subdiv is the best