PolyU SD 畢業展 - 令人失望的Animation

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PolyU SD 畢業展 - 令人失望的Animation

文章antony lau » 22日 6月 2002年, 21:34

今年PolyU SD 畢業展中多了好多Shot Animation,不過d質素就的確令人失望啦!
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文章Dick Ma » 23日 6月 2002年, 02:07

好簡單, Poly根本沒一個只Train Animation 的Course....

系有Animation讀,但只是其中一個subject....

一個subject 最多只有四至六個星期...(可能有Year 3 既self subject...有十四個星期,一個sem)
又要做其他design subjects (compulsory) ...好口徒時間...
變左學得黎都剩系做到一條片....無更多機會做第二條片...

加上太多人讀design...資源變得唔夠(hardware).

教的唔系好...我有好多同學升year2都特登唔揀Animation,特登在張subject notice 側邊寫:''Eddie 教,唔好......(下刪十幾字)""

其實都幾失望....poly 其實有好既Facilities(例如GVDS喇)但...好似.....我唔知點講...我覺得佢地用3d多數用系Visualization...

結果我覺得GVDS建立系浪費資源....(有一次只用黎做overseas video conferencing)
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文章antony lau » 23日 6月 2002年, 16:04

O~ 我以為PolyU HDIP 系專讀CG 既tim~
今年Animation的質素這樣差,所以“我覺得GVDS建立系浪費資源”我也十分同意你的講法!都唔知dSGI用來做咩!
不過今年PolyU environment 等的 3d Visualization 都系好有問題!其實做得唔Pro唔好出啦!話曬都系SD的畢業展呀,質素太差會對PolyU有影響ga ma~
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文章Dick Ma » 23日 6月 2002年, 18:03

其實CG並唔系剩指3D的CG既...

只不過系poly 系無course剩讀animation....

我會覺得系收人收得太多(在香港其他的Institute都有這個問題)...Course Subject又多但太General...又唔夠Profession...識得多又唔精...

GVDS當年系亞洲唯一一個setup的地方....當時因為用軍士科技,行Onyx.sgi.....又要特登setup一間冷氣房比部machine...每日幾部projector都要做calibrate show 立體影像...所以當時都幾顯赫(當時我都覺得poly好威架)...

但隨著所謂"軍士科技"轉為民用....使用率又唔高(無咩同學做片)...我又覺得學校政策又唔會好易比學生用..變左每日開支維修又大....變左浪費左了...結果又租比commercial firm搵錢...但香港現時這樣的經濟會有邊個用?

""不過今年PolyU environment 等的 3d Visualization 都系好有問題!其實做得唔Pro唔好出啦!話曬都系SD的畢業展呀,質素太差會對PolyU有影響ga ma~""

我覺得唔可以這樣說呀...起碼show 出黎有得比較,有批評才有進步嘛...而且唔show 我覺得以後就冇這機會啦....我中學時成日去poly gradshow 架,但近排去我都覺得質素大不如前....而且gradshow都變左質了...叫open day...又是"請君入甕"宣傳的方法,宣傳大學的同時又失去畢業生show off的機會...張poster已經唔系poly應屆畢業學生設計喇...而且我會覺得又系導師與導師之間權力斗爭的地方...
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文章antony lau » 23日 6月 2002年, 19:11

Dick Ma~ 你知d野都好多wor,原來SD的gradshow已經變到這地步啦...?
唉~我一直都好鍾意Poly的,不過這幾年的確有d差左...不過點都想像不到“gradshow變成導師與導師之間權力斗爭的地方”,可能我知d野少啦,我一向去睇畢業展都系睇人d新作,都沒有研究過這個問題tim...

""不過今年PolyU environment 等的 3d Visualization 都系好有問題!其實做得唔Pro唔好出啦!話曬都系SD的畢業展呀,質素太差會對PolyU有影響ga ma~""
其實我在中學都攪過展覽,當中有d作品的質素又系有d問題,之後有d人就會話“作品質素唔好,不如唔好做展覽啦!”,我之後想左好久..的確。做展覽是公開的,所以展覽中所有的作品都是具代表性的,如果作品的質素唔好,那麼代表了d咩呢?這可能影響的不只是一群人,可能影響到的是一個整體。所以我之後十分著重展覽中作品的質素。
而PolyU School of Design 是本港最頂尖讀Arts and Design 的地方,那SD gradshow 的質素代表的可能會是香港的創作水平,影響是可以好大的,所以我才這樣說。

如果如你所說“gradshow變成導師與導師之間權力斗爭的地方”這麼香港設計會變成點呢!?
十分可怕的事啊......
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文章Dick Ma » 23日 6月 2002年, 20:49

或者我可以說明舊年的情況....

舊年SD的Gradshow已經改名做OPENDAY....

而OPENDAY太部分的作品和場地大部分是留給導師作展覽之用...只得數個地方給學生使用...

場地已經變為導師自己的個人展覽場地.....所以我就稱為"導師權力斗爭之地"

據我所知因為場地有限...學生展覽場地變左只Show Best Work..據聞有Year 3學生因不滿而退出Openday....

加上當時SD大裝修,籌備又唔夠時間(又無SPONSOR)....結果變得七國咁亂...

結論: 我會覺得既然大家學生有交學費的話...參加畢業展的權利是理所當然.不論學生的作品出色與否,都有權利去show自己的作品...而不是只挑Best work...我覺得導師自己有經濟能力...很容易去付擔場地費用...但他們剝奪了學生的展覽場地實屬不該...因為有同學真的只靠這個機會去表演自己或搵工...我覺得導師的展覽不會為POLY掏一點光,起碼我唔會因為POLY有某位出色的導師而入POLY讀書....
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文章Dick Ma » 23日 6月 2002年, 20:58

有D講古佬的感覺.....快D整首"十面埋伏"bg music....
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文章Dick Ma » 23日 6月 2002年, 21:08

Polyu: Higher Diploma in Multimedia Design and Technology

Well, as I am the first graduate of the above course, I can
tell you something.

Study this course they will require you to buy a notebook. You can choose PC or Mac. Because they have not enough workstations.

As the course stated: Multimedia, so as you learn 3D, you need to learn other subjects and learn to use other softwares and skills.

Actually, my first year learnt Animation Master 2000 (AM)by Rijk Lau. (And I think they continue to teach AM in first year). AM is a low system requirement program but if you own a mac, hahahahaha (hang). And AM is a time consuming program as you make a plane by stitching points. But you will understand what is the work flow of making 3D.

In spare time, School of Design & Multimedia Innovation Centre http://mic.polyu.edu.hk(I designed this website)will run additional course for learning 3D programs. They usually teach 3ds max and maya. (but maya course is usually run by MIC so you will not taught by Eddie Leung)

Then, you have a six weeks of "client project". it is run by MIC. The staff will(may) teach you 3ds max or Maya if you are in the 3D stream (There are four streams actually). I think if you learn max, you supposed to be use max to make 3D games and if you choose to learn maya, you supposed to make animation. But this subject you need to "suit outside clients" so don't look forward to do anything to show your creativity.

Second year, there is a subject that related to learning 3D. And Eddie Leung really will teach Maya to you. But don't be so happy. This subject will run in 6 weeks only and he will require you to make a 1 minute movie. The course contents actually from the Maya online tutorial. And the course is really extensive. Most of the time you need to attend lessons and less time for you to create animation. If you miss one lessons you will get lost what he taught. Also, PolyU's machines are really slow, (student used PIII 300 MHz Computer at that time while he was using Dual PIII 700 MHz Computer) so the student shift to use MIC facilities which have better config.

In personal opinion, I think Eddie Leung is a bit to "Pride" as I remembered that he claimed himself that he is one of the three people in Asia that got something like "offical teaching cert" from Alias|wavefront. So no student was brave enough to ask him questions and odds their head that they were understand what he taught.

Results: some of the students can reserves the MIC machines(one or two) to complete the project. Some of the students "borrow the windows" outside and get a very good subject grade. About me, I cannot complete the Animation subject and I just only can render simple wireframe animation and I got a pass D.

When I was in Year 2, the subjects have a little bit change. Eddie takes part in teaching Year 1. But still teaching AM and no Maya.

There is one story about the foreign girl who finished this course and have an exchange program to PIXAR. When she was in Year 1, she, and some of the students not really made their own 3D characters themselves. They just download some 3D models from websites and claimed that they made by themselves. So her animation in year 1 is "camera 360 degrees orbit-rotation, target on character" Because her character is not rigged with bone and no motion on her character.

I don't know how she got 10 characters design and send to PIXAR to make them interest on her (from SCMP). I have no comment on her as when she was in Year 2, I am already a Graduate and worked for Christine Loh office (Civic Exchange) for six-months concentraded on building website. May be she had paid efforts on 3D animation, who knows?

My Suggestion:
I think if you like 3D animation, you should take courses that is really 3D animation training program. But sometime concept training is also important, so POLYU can help you too but you should study BA Design Program. Also, self-learning can be a successful way. I studied Lightwave by self-learning. I start to read the CG-WORLD magazine and several LW books when I was in year2. Now, I cannot claim that I am a successful animator, but I have my animation broadcast in RTHK program. But it is hard to survive in Hong Kong if you don't have a Degree cert in Hong Kong. Yesterday, Raman Hui in his seminar said he would like to teach animation in PolyU, but he don't have a Master Degree so he cannot do that.
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3d animation in DGC,HKBU

文章RenderMen » 23日 6月 2002年, 22:14

Besides polyu--sod, cityu--cm, the animation course in the Digital Graphic Communiaction(DGC) is a good choice when u want to study 3d graphics~
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文章antony lau » 23日 6月 2002年, 22:43

原來你系第一屆HDIP的~
i also 在一年前自學LightWave, 不過做做下有d都好難,好像做毛,做草等等的texture。
And i also like to study in PolyU BA Design, because had listen to some of the Professor talk, then i think BA Design really can help my thinking, but my ENG is too bad so is not easy to go to PolyU BA ga la...
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