懂某一套3d software 會容易些上手學另一套嗎?

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懂某一套3d software 會容易些上手學另一套嗎?

文章chat19 » 30日 8月 2004年, 01:49

發現是很難並存, 很容易混沌那些 hot key. 總覺得第一套學的最好用. 我懂 xsi and maya, 學 max 會否易上手哩?

and

which one is the best? xsi, maya, 3d max?

3d max more use in game, interior design

autocad more in doing structure and product design

maya in doing effect

xsi have fluent workflow.

for me xsi is the best, unwapping and polygon -> subdivision easy and great, but less ppl using in hk. maya strong in dynamic. 3d max.. maybe in rendering.

but all softwares new version is getting closer and better. But it seems take pretend long time to get comfortable with new software.

DOnt know take how long to learn 3dmax, it seems so many ppl hiring for 3d max ppl in jobsdb and career times -_-
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文章kingnt66 » 30日 8月 2004年, 03:38

Well...this is hard to anwser since different 3D software have their own special feature, but ultimately they work the same.

Maya-
It's the most popular 3D software in the cg industry. Very strong animation features, with many useful built in dynamic function such as Fluid, Particles, cloth simulation, Fur, and hair...etc. The feature of Mel also give the user a lot of room to customize many useful plug-in. Texture and Modeling is a little weak though. The rendering engine used to be really suck in Maya, but ever since Mental Ray become one of the default rendering engine, it totally change the story.

XSI-

Use to be Maya number 1 competitor, it can do almost everything what Maya can do, especially the non-linear animation system is one of their most proud features. Their rendering is also really good. Most of the artist in ILM use XSI as their standard software. The bad thing about XSI is the NOT so user friendly interface, it discourage newbie to learn.

3D studio Max-

It’s one of the most popular software in the gaming industry, their animation system mostly design for game animation. Many artist in Asia also love this software. The polygon modeling and texture system in Max is pretty good, but the animation system is a little weak compare to Maya or XSI. One of the biggest advantage for Max user is there are tons and tons of plug-in and scripts out there you can utilize. So you don’t have to spend time to create your own script.

Of course there are a lot more good software out there you can chose such as lightwave (awesome polygon and sub-D modeling), Z-brush (Incredible organic modeling tool), Hash animation master (simple modeling tool, but awesome animation feature and most importantly, it’s really cheap!!)…..each software has their own hotkey and navigation system, it’s almost impossible to master them all. There was a time I have to use Max and Maya at the same time, I always mix up with all the command and hotkey and it just gave me a big headache!

I strongly suggest you should first spend all your time to master ONE program, and later when you have time you can explore others. As I said earlier, though they have different special feature, they ultimately work the same. For today cg industry, I would recommend Maya or 3D max, because it’s the most popular software and it’s easier to find a job. XSI is a good program, but not many company use them, it make it hard to find a job.

Anyway, remember software is just a tools, you skills is the key. It may only take you 5 or 6 month to get familiar with a program, but it take you years and years to polish your skill!
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文章rryria » 30日 8月 2004年, 10:15

I do agree with kingnt66.


"software is just a tools, you skills is the key. It may only take you 5 or 6 month to get familiar with a program, but it take you years and years to polish your skill!"

by the way, I am newbie as xsi user.
I just think that it has absolutely good interface design.
I spent about 2 wks to learn it's basic and also the short key.

I am learning it and feel quite good.
i have some lightwave experience but not very good at animation
i know that xsi is very strong at this part
but i feel hard to do rendering as i can do in lightwave
lightwave doesnt have shading network
:cry:

another point is, lightwave's fprime provide interactive lighting
this is very good for artist
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