有冇人有試過寫shader或者ray tracer?
SHADER: 例如 lafortune, bidirecitional Scattering surface Reflectance Distribution Function (BSSRDF and Participating media), 或主要同radiance 有關,唔系procedureral texture o個類shaders.
Raytracer or render engine: 同path Tracing , Bidirectional Path Tracing, ray marching, adaptive raytracing,hybird techniques (radiosity+ray tracing-based)有關.
有d野想請教