好鬼yeah!

[連結] 發布個人或有關單位的CG短片/圖片/及網站, 在此分享或討論有關作品

好鬼yeah!

文章marcus » 1日 7月 2002年, 17:14

marcus
討論區新秀
討論區新秀
 
文章: 54
註冊時間: 14日 6月 2002年, 14:17

Share On:

Share on Facebook Facebook Share on Twitter Twitter

文章Out of Memory » 1日 7月 2002年, 18:08

正!
Out of Memory
討論區新秀
討論區新秀
 
文章: 12
註冊時間: 6日 5月 2002年, 01:26
來自: Hong Kong

great

文章be@rbrick » 1日 7月 2002年, 22:36

great animation
be@rbrick
CGV討論區會員
CGV討論區會員
 
文章: 106
註冊時間: 17日 6月 2002年, 21:49
來自: hk

文章HapZungLam » 2日 7月 2002年, 00:32

oh my god. i wonder how much time did they put into this short.
頭像
HapZungLam
討論區主持
討論區主持
 
文章: 1143
註冊時間: 30日 8月 2001年, 08:00
來自: Vancouver

文章Cyber Oxygen » 2日 7月 2002年, 00:37

好正!!!!!! :lol:
頭像
Cyber Oxygen
討論區主持
討論區主持
 
文章: 745
註冊時間: 30日 4月 2002年, 12:54

文章tdk » 2日 7月 2002年, 00:40

they don't hand animate it, they have a proprietary program to let the music drive the animation.
tdk
CGV討論區會員
CGV討論區會員
 
文章: 373
註冊時間: 16日 11月 2001年, 08:00

文章Cyber Oxygen » 2日 7月 2002年, 00:44

咁厲害?!
頭像
Cyber Oxygen
討論區主持
討論區主持
 
文章: 745
註冊時間: 30日 4月 2002年, 12:54

文章tdk » 2日 7月 2002年, 00:54

quote from their website

"Animusic uses proprietary motion generation software called MIDImotionTM. Without this software, animating instruments using traditional "keyframing" techniques would be prohibitively time-consuming, and inaccurate. By combining motion generated by approximately 12 algorithms (each with 10 to 50 parameters), the instrument animation is automatically generated with sub-frame accuracy. If the music is changed, the animation is regenerated effortlessly.

Our technique differs significantly from reactive sound visualization technology, as made popular by music player plug-ins. Rather than reacting to sound with undulating shapes, our animation is correlated to the music at a note-for-note granularity, based on a non-real-time analysis pre-process. Animusic instruments generally appear to generate the music heard, rather than respond to it.

At any given instant, not only do we take into account the notes currently being played, but also notes recently played and those coming up soon. These factors are combined to derive "intelligent", natural-moving, self-playing instruments. And although the original instruments created for our "video album" are reminiscent of real instruments, the motion algorithms can be applied to arbitrary graphics models, including non-instrumental objects and abstract shapes.

MIDImotionTM is wrapped as a plugin for commercial animation software. MIDImotionTM is not currently available for purchase."

go here for more

www.animusic.com
tdk
CGV討論區會員
CGV討論區會員
 
文章: 373
註冊時間: 16日 11月 2001年, 08:00

文章Kuoer » 7日 7月 2002年, 17:11

The bouncing ball is still my favorite somehow.
頭像
Kuoer
討論區新秀
討論區新秀
 
文章: 11
註冊時間: 6日 2月 2002年, 08:00
來自: Taipei


回到 CG Works Sharing

誰在線上

正在瀏覽這個版面的使用者:沒有註冊會員 和 2 位訪客