S'tephen 寫:chatho 寫:我識個中文!
即系重心轉移
即系"第"起左腳,重心就會走o左去右手邊,反之亦然
企鵝行路系一個最佳示范
IC, 謝謝chatho 解答!唔知我咁做法正唔正確,我做法是Rigging 個時,
若略左右腳 IK 同重心位(下盆骨個節joint) 做左一下point constrain z axis
到anime Walk Cycle 時,我 keying follow 左右腳的引力 (兩個01 的attribute)
右腳系重心腳時,右腳引力 attribute會是1,
attribute keying 由0到1個下變化會漫漫拉扯上身向前。
直到右腳z axis 位置! (attribute等於1)
這是leung sir 給我的方法! 之後自己 develop
如果大家明我寫什麼,我咁Rigging 對不對呢? 有無邊個step 做錯同埋可以改良!
hmm... it's not about the right or wrong of a rig... it's about how you animate it... even with the most perfect rig, you can still ended up with a bad walk cycle if you don't know the principles... don't be blinded by technology...
http://www.shaunfreeman.com/animating_tips/