Features:
SubTools – millions and millions of polygons and support for multiple objects and multiple textures.
3D sculpting with an alpha, texture, and stroke – the power of Projection Master in full 3D.
Mesh Extraction – a fast and incredibly powerful way to create new geometry from existing geometry.
3D Layers – store sculpting and texturing in 3D layers for a non-linear workflow
Topology Projection – transfer high-resolution sculpting from one model to another without loosing the hi-resolution details.
Poly Painting – paint directly on your models surface without any UVs.
ZCasting - Broadcast your ZBrush session to the ZBrush community.
http://www.pixolator.com/zbc/showthread ... post292471