![圖檔](http://i17.photobucket.com/albums/b52/spy01/20_Robot.jpg)
今年年頭學會max後的第一作-設計奇差的機械人=P (因為當時是邊想邊做的,沒草犒)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/21_Logo_Project.jpg)
IMG]http://i17.photobucket.com/albums/b52/spy01/23_Logo_Project.jpg[/IMG]
第二份功課-logo project
![圖檔](http://i17.photobucket.com/albums/b52/spy01/33_Final_Project.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/34.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/35.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/36.jpg)
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![圖檔](http://i17.photobucket.com/albums/b52/spy01/39.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/40.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/41.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/43.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/44.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/46.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/47.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/48.jpg)
整到天昏地暗的final project@@ 因為條片太長...
又遇到好多問題... 個時幾乎通頂咁整
![圖檔](http://i17.photobucket.com/albums/b52/spy01/14_1697Faces.jpg)
比賽用的1697面的游戲模型,通左兩晚頂...
原因系我太遲知道有依個比賽,加上技術生疏
個時得5日時間...對我依個新手黎講實在少得可憐
好彩努力無白費,拿了第三
畢業後...
![圖檔](http://i17.photobucket.com/albums/b52/spy01/as.jpg)
見工用的,for 3d轉2d的game
![圖檔](http://i17.photobucket.com/albums/b52/spy01/01.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/02.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/04.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/05.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/06.jpg)
同樣是為了見工而做的,Normal Mapping
![圖檔](http://i17.photobucket.com/albums/b52/spy01/09_1567faces.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/08_NormalMapping.jpg)
神奇的Normal Mapping
最新作...
![圖檔](http://i17.photobucket.com/albums/b52/spy01/R00.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/R01.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/R02.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/R03.jpg)
![圖檔](http://i17.photobucket.com/albums/b52/spy01/R04.jpg)
Max7,Zbrush3.1,wacom 時間:一日半
Zbrush真系好正,
不過有一個缺點, 就系好易玩上癮 =P
仲有一個for橫向game的
![圖檔](http://i17.photobucket.com/albums/b52/spy01/ab.jpg)
不過依個公仔問題多多...做個陣都幾痛苦下~~
最慘系心機花了一大堆,但得出來的結果...唉
不過Zbrush個兩個公仔都有個共通的問題.
肌肉分布
人的肌肉分布不難找,但動物的肌肉分布...
有沒有人知系邊度搵好
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