We are looking for a Senior 3D Animator to play a key role in a brand new game development project, which will be a high-technology and EXCLUSIVE one in Hong Kong.
Being the pioneer of similar large-scale projects in Hong Kong, lots of research and developments are needed. Interested parties who are creative, energetic and responsible, just do not hesitate to apply.
Senior 3D Animator (Modeler, Texture Artist and Lighter)
Requirements:
- Proficient in Maya and Photoshop
- Outstanding skills in 3D artwork, experience in modeling and texturing for a diverse visual range of environments and character types
- Strong understanding of art pipelines and tools
*Experienced with managing polygon count and texture budgets
*Experienced with source control
- Proven organizational and analytical skills, able to resolve problems, and willing to take responsibility for decisions and actions
- Superior eye for light, composition and color staging
- Good people skills, be a great team-player
- Creative thinking and self-motivation
Actual Job Duties:
- Turn 2D concept art for game levels and items into 3D game assets. Design, model, light and render static 3D content (game items, level terrain, character clothing) to match any given style
- Work closely with other graphic designers, designers and programmers to determine requirement specifications
- Responsible for other art tasks as required
An advantage would be:
- Skills in one or more of the related creation tasks including illustration, modeling, texturing or concept drawing
- Good sense of lighting and effect
Interested parties please send resume to jdehr@jumpingym.com