Nice to see you here. Yes, you can duplicate those UV texture mapping. Actually you can create one single model first and apply the shader and finish the UV mapping, then duplicate this model again and again. Remeber? If you still have problem, PM me or email me la... Eddy
Maya 都有 transfer UV 的 function.
Select the model with UV and then hold shift key to select the model without UV. Go to menu bar Polygons -> Transfer, then open the Transfer Option and choose the UV sets. Finally click the transfer button.